Friday, 9 November 2012

NVIDIA’s GPU Technology Conference (GTC)

NVIDIA’s GPU Technology Conference (GTC) is an event that provides developers with countless opportunities to develop and improve their GPU programming skills.

GTC 2013 takes place March 18-21 at the McEnery Convention Center in San Jose, California.
Included in a Full Conference pass is a full day of 13 pre-conference tutorials taught by NVIDIA’s engineering and research staff. These in-depth tutorials are designed to address your compute and graphics challenges and bring you up-to-speed on CUDA programming, GPU directives, GPU-accelerated libraries, video processing, scalable visualization solutions, multi-display systems, and more. Check out these great offerings.
Call for Posters is now open. The poster session provides an excellent opportunity for you to share novel or interesting research topics in the areas of GPU computing, computer graphics, cloud graphics, game development, and applications of GPUs.
For detailed submission instructions, as well as the many benefits of presenting, please visit the Call for Posters page. We strongly encourage international attendees to submit by November 30 in order to receive notifications in time for US visa deadlines.
Registration for GTC opens in December. Sign up for announcements.

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