Saturday, 12 January 2013

GPU Technology Conference (GTC) 2013

In 2013, NVIDIA’s GPU Technology Conference (GTC) 2013, scheduled for March 18-21 in San Jose, California, will expand and offer sessions focused on PC and mobile game development. Spend time with Valve, Gearbox, and NVIDIA’s game development engineers in a friendly, fun and collaborative environment. Register today to attend and let us help you improve your skills!

A sample of cutting edge development sessions includes:

   • OpenGL 4 and Beyond for Game Developers
   • Porting Source to Linux: Valve’s Lessons Learned
   • Bringing PC and Console Games to Mobile
   • Post Mortem: GPU Accelerated Effects in Borderlands 2

If you haven’t been to GTC before, you won’t be disappointed. Secure your spot today! And as an added bonus to Registered Game Developers, use code GM10ND for an additional 10% off the published price.

This year’s conference will also feature 300-plus deep-dive sessions across a wide-array of topics, 100-plus research posters, and valuable networking with other developers and researchers from over 40 countries.

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