Wednesday 30 January 2013

NVIDIA’s GPU Technology Conference (GTC) 2013

NVIDIA’s GPU Technology Conference (GTC) 2013 is just around the corner. Scheduled for March 18-21 in San Jose, California, the event offers cutting edge development sessions in a friendly, fun and collaborative environment.

A sample of cutting edge development sessions includes:

   • OpenGL 4 and Beyond for Game Developers
   • Porting Source to Linux: Valve’s Lessons Learned
   • Bringing PC and Console Games to Mobile
   • Post Mortem: GPU Accelerated Effects in Borderlands 2

Check out the entire line-up of game development sessions by clicking here.

So, register today to attend and let us help you improve your skills! And as an added bonus, use code GM10ND for an additional 10% off the published price.

If you haven’t been to GTC before, you won’t be disappointed. Beyond the game development track, the conference will also feature 300-plus deep-dive sessions across a wide-array of topics, 100-plus research posters, and valuable networking with other developers and researchers from over 40 countries.

Your next breakthrough could be one conversation away. Secure your spot today!

Best Regards,
David Weller, Developer Relations Manager

P.S. If you need to convince your boss that attending GTC is both cost effective and strategically important to your organization, then we have you covered. Download our Convince Your Manager Toolkit; we made it easy for you to make the case to your manager that the best use of your organization’s training budget is your attendance at GTC.

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