Monday, 14 September 2015

Nsight Visual Studio Edition 5.0 RC1 released with Direct3D 12 and Visual Studio 2015 Support!

NVIDIA Nsight™ Visual Studio Edition 5.0 Release Candidate 1 is now available for download in the NVIDIA GameWorks Registered Developer Program. This release adds support for Visual Studio 2015 and debugging applications that use the new Direct3D 12 API.
To download, you must be a member of the NVIDIA GameWorks Registered Developer Program and signed into your account. To join, simply create a new account (it's free and easy).
Here is a list of some of the updates to NVIDIA Nsight™ Visual Studio Edition 5.0:
  • Administrator privileges are not required to run the Nsight Monitor.
  • The Nsight communication no longer requires an IP service when debugging locally.
  • The Nsight Monitor now runs as a 64-bit process.
Graphics Debugging
  • Frame Debugger now supports applications that use the new Direct3D 12 API.Note: the Analysis Tracing, capture serialization, and the Profiler and Frame Timings views are not yet available for Direct3D12. These will be enabled in a future release of NVIDIA Nsight Visual Studio Edition.
  • Extended support for OpenGL 4.4 and 4.5 applications.
  • Microsoft Visual Studio 2015 is now supported.
Compute Debugging and Profiling
  • Ability to open GPU core dumps generated by the CUDA driver (TCC mode) in Visual Studio.
  • Microsoft Visual Studio 2015 is now supported.Note: In order to build CUDA 7.5 applications, your project settings will need to be set up for the Visual Studio 2013 or prior toolset.
  • Ability to debug, trace, and profile CUDA applications over remote desktop (requires CUDA 7.5 driver or better).
For a full list of updates, please visit Nsight Visual Studio Edition 5.0 – New Features.
--The NVIDIA Developer Tools Team

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